![]() ![]() Skirmish/multiplayer maps can now be generated randomly. The 3D world can now make use of the height axis, so ships can move in and stations can be constructed in different height levels. Planets can now be colonized in order to accelerate the influx of new crew members, and ships' vital systems can now be upgraded in the late game. Trading stations allow for trading between players, as well as a secondary source of latinum via Ferengi cargo ships. Arsenals of all races have been vastly expanded with new ship types, stations, and special weapons. The action again takes place in the Next Generation universe, but this time the Romulans have been dropped and the line up of playable races has been honed. There are new resources: metal (gathered through planets) and latinum (gathered in latinum nebulae, useless to the Borg) Species 8472 harvests any resources to "bio-matter". Real-time strategy Star Trek: Armada II is poised to continue the success of the Star Trek franchise with the addition of true 3-D combat and a host of new innovations. There are two new playable races in addition to the original four: the Cardassians and Species 8472. There are now only three singleplayer campaigns - Federation, Klingon, and Borg. Meanwhile, a powerful rogue Cardassian force lurks to seek vengeance on other races. ![]() The Borg have managed to survive the cataclysmic Omega particle explosion and are once again invading planets deep in the Alpha Quadrant. Star Trek: Armada II is a real-time strategy game set six months after the events shown in the original game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |